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About
The Production
The genesis of Shoot ‘Em Up was sparked by a scene from
John Woo’s Hardboiled where the hero, played by Chow Yun
Fat, is in a hospital with a gun and a baby. “Putting together
a hardboiled guy with the most innocent thing in the world delivers
dramatic tension and a great image,” says writer/director
Michael Davis, whose award winning films include Eight Days a
Week and 100 Girls. Davis expanded upon this scenario and devised
the idea of having a gun fight in the middle of a room while
the hero is helping to deliver a baby. “I thought it would
be a great opening for a movie,” states the imaginative
director.
“Shoot ‘Em Up is akin to an American John Woo action
movie and tells the story of the angriest man in the world, Mr.
Smith, who’s stuck with a baby and a life-threatening situation,” continues
Davis, who also wrote the original screenplay. “It’s
about all the imaginative and clever things you can do with a
gun fight.”
“The easy bit was plotting all the cool things you can
do with a gun fight,” says Davis, a former storyboard artist
who came up with a series of unique and outlandish scenarios
in which to stage elaborate “shoot ‘em ups.” In
addition to the birth sequence shoot-out which opens the film,
there’s a gun fight while Smith and paratroopers are free-falling
out of an airplane, a scene where Smith spins a playground carousel
with bullets so a sniper can’t shoot the baby lying on
it, and, in the perfect distillation of sex and violence, a sequence
where Smith and the his accomplice, the prostitute DQ, make love
during a gun fight.
“But to sustain the story, the hard part was to figure
out the mystery and rationale as to why the bad guys want the
baby,” adds Davis.
The
John Woo film was one inspiration. But the seeds for Shoot ‘Em
Up were sown several decades earlier when Davis was a 6th grader
writing his own 100-page James Bond novels on a typewriter, with
titles such as Masquerade of Death and Spearhead which mimicked
the Ian Fleming tone. “I’ve been dreaming of doing
an all-out action movie since then, whether it was writing my
childhood novels or now, animating and writing a script,” says
Davis, who drew 17,000 drawings to create 15 minutes of animation
for the film’s 11 action sequences to use as a sales tool,
which proved to be effective, impressing the producers – Susan
Montford, Don Murphy and Rick Benattar (who, like Davis, is himself
a Bond fanatic) – New Line Cinema executives and, ultimately,
the cast. “The animation really encapsulated the high energy
of the picture. It’s been very exciting to see that process
of drawn vision translated to the real vision on film,” adds
Davis.
NOTE:
Examples from the animatic can be found online by going to:
http:/www.latinoreview.com/scriptreviews/shootemup/promoreel/index.html
Hollywood is an ephemeral place. You can be the most gifted screenwriter
in town, but if you don’t get that break, you’re
still a struggling filmmaker. Divine intervention intervened
for Davis when his acquaintance from their days at University
of Southern California, producer Don Murphy (Transformers, Natural
Born Killers, League of Extraordinary Gentlemen), along with
his partners, Susan Montford and Rick Benattar, took up the cause.
“We felt Shoot ‘Em
Up was this truly special script with a unique voice begging
to be made. It was right up our alley
because it pokes fun at America’s big obsessions – guns
and breasts and violence, in that order,” says Don Murphy,
whose company, Angry Films, worked with Davis on his presentation
showing the director’s vision for the action sequences
in the film as well as a line-drawn trailer. “We sent this
stunning DVD animatic to New Line Cinema as our first choice
and they loved it,” adds Susan Montford.
Executives
at New Line Cinema saw the potential in the film after viewing
Davis’ animatic and pitched it to the studio
heads, who gave the green light. “New Line made sure that
we were able to cast and hire the great people we have,” says
Murphy. “Michael had a vision and passion for the script
as evidenced in the animatic. We felt this was the movie he was
born to direct.” Davis finally got his break.
Michael
Davis describes Shoot ‘Em Up as a “blue-collar
James Bond movie. Mr. Smith is the antithesis of James Bond.
He has been psychologically damaged in his past and is homeless,
which gives you a Rocky-like underdog feeling, because he has
no resources but his own. He lives in a derelict building. He’s
got nothing. Bond has all these gadgets. Mr. Smith’s only
talent is shooting, so he eats carrots because they’re
good for eyesight. And he has a pet rat trained to unlock his
door – all low tech.” Smith is also ingenious. “I
like to see the clever way the guy gets out of a tough situation,
what his thought process is. I find that much more exciting than
the big spectacle, because it’s the idea that’s being
celebrated,” adds Davis, who from the start set out to
make a highly visceral film punctuated with witty dialogue.
Producer
Susan Montford’s perspective on the picture: “If
you love cinema you will love this film – it references
the spaghetti westerns of Sergio Leone, the French gangster movies
of Melville and of course John Woo. The lead characters are cinematic
archetypes re-imagined through Michael Davis’ very twisted
imagination. DQ is the tragic prostitute/mother. Smith is the
mythic hardboiled loner with a slew of witty one-liners.
They
are classic outsiders doing whatever it takes to survive. When
along comes this baby and brings them together, throwing both
their lives into disarray. They join together to save the baby
from Hertz, the fetishistic gangster with glasses and a comb-over.
Like the BTK Killer, you could almost mistake him for a regular
family man.”
When
it came time to assemble the dream cast, Michael Davis’ top
choice for the role of Mr. Smith was Clive Owen, best known for
his work in Sin City and Inside Man. “Clive’s a straight-up
action hero, but we never thought for a moment we’d get
him,” says Davis. But Owen, who co-incidentally had just
turned down another film, was keen to play Mr. Smith. He and
Davis met, hit it off and, as they say in the UK, ‘Bob’s
your uncle!’ They decided that Owen would play the off-beat
character with an English accent, because the British have a
knack for dark witty humor. “He’s a little bit tougher
with the British accent,” explains Davis.
“Shoot ‘Em Up is absolutely wild,” says Clive
Owen. “This is one of the freshest and most original screenplays
I’ve read in a long time. It kicks in at a very high tempo
with wild extraordinary situations and then doesn’t let
up. It has a dozen incredible genius shootouts. It’s all
redeemed with a great wit and humor.”
“When I read the script, I called my agent right away
and said, ‘If the director can pull it off, it’s
going to be extraordinary.’ And when I met Michael I knew
straight away that he could do it, basically because he’d
been waiting do to this movie for seven years. It takes a particular
brain and a particular person to pull this off.”
“The way I’m playing Smith, you don’t really
get to know too much about him,” adds Owen. “He’s
very enigmatic and a very good shot, yet, somehow, nobody seems
to be able to get him. He doesn’t really want to be in
this situation. He ends up with this baby and he’s running
around throughout the whole film. But he’s very protective
of this kid. He’s sort of symbolic in a way. He’s
a very original action hero,” laughs the actor.
“Clive is the prototype of a young Sean Connery – alpha
male, sexy, intelligent and very witty. He is an understated,
nuanced actor which is a great compliment to the over-thetop
action he has to perform,” says producer Don Murphy, who,
along with the other producers, felt that the cast had to be
as unique as the script, so they championed actors who were fresher
and more soulful.
“Clive brings a very mysterious brooding quality to Mr.
Smith. He’s also done a lot of his own stunts and action
as well. He’s really brilliant. You can’t take your
eyes off him,” adds producer Susan Montford.
“Mr. Smith is the angriest man in the world,” says
Michael Davis. “Because he’s angrier at a bigger
thing that has caused trouble in his life, it’s all the
little things in life that make him angry. He verbalizes all
the small things that irritate any one of us in real life – someone
chewing gum, a guy who doesn’t use his turn signals, or
someone slurping coffee. He’s hardboiled, but we can identify
with him. A back story hints as to why he’s homeless, why
he has these great abilities. Not only does the movie have a
mystery structure, plot-wise, as to why the bad guys are trying
to kill the baby, but there is a progression as to who this character
is. Although he comes across as sarcastic and angry, the irony
is that he’s the most sensitive guy in the movie. That’s
why all these things bother him so much – because he is
so sensitive.”
Clive
Owen concurs, “Smith says he hates everything, but
he doesn’t really. It annoys him when people try to kill
him. It winds him up and he can be pretty ruthless at times.
But ultimately he always finds a way and deals with the situations.”
Playing
the key role of DQ, the prostitute whom Smith enlists to help
him care for and protect the newborn baby, is Italian actress
Monica Bellucci. “Monica is an incredibly beautiful,
soulful actor with a refreshing lack of inhibition,” says
producer Susan Montford. “Once we imagined her as DQ we
couldn’t envision anyone else.”
Echoes
Michael Davis, “Monica is great for the part because
I needed a strong personality to interact with Smith’s
strong personality. She’s also very sexy and is the only
character in the movie that doesn’t take crap from Smith.
She calls him on everything. What’s also great about Monica
is that in Italian families, the matriarch is such a strong figure.
Her name is Donna Quintana, but Smith calls her DQ for short.
She’s really the emotional core at the center of the movie.
She’s always honest, she’s always saying what she’s
feeling and eventually she gets Smith to make a transformation,
to be a bit more open and caring, to start healing from his emotional
wounds.”
Bellucci
was attracted by the originality of the script and the mix
of different elements. “Shoot ‘Em Up is violent,
it’s rock n’ roll, sexy, dark, scary but human with
a lot of humor. It’s difficult to find all those elements
together,” says the actress, who was also drawn to the
unconventional love story. “When the film starts, neither
Smith nor DQ know how to love or what love means. Through the
baby, who accidentally comes into their lives, they realize who
they truly are; and through giving to the baby they also learn
how to love each other.” Bellucci also loved the character
of DQ. “She’s a hooker with a specialty, something
very kinky. I loved playing her because she’s totally free.
She does dangerous, dark dirty things in a playful way.”
Some
years before, Michael Davis had written a screenplay about
Alfred Kinsey. “Because I’d done all this research
on human sexuality, all my scripts became more influenced with
so many great things about sex. I never would’ve written
about a lactating hooker if I hadn’t written the Kinsey
script. In Shoot ‘Em Up, the hero is stuck with a baby.
Who would he go to for help? Why not go to this woman who can
actually feed the baby? DQ’s the perfect foil for Smith
because she helps. Just as Smith seems like he’s had something
in his life that’s shattered him, she too has had something
that shattered her. A really strong love story develops about
these two broken people who come together and form this makeshift
family, making the story stronger.
“Monica’s a terrific actress and has done some incredible
work,” says Clive Owen. “In the film we obviously
have a history – I go to her for help because the baby
needs to be fed. We have a very tough relationship, but you can
tell really that we’re very fond of each other. She’s
very nurturing towards the baby and we make a very weird little
family unit.”
Paul
Giamatti plays the chief bad guy, Hertz, who is relentlessly
prowling after Smith. “What I found interesting about bad
guys is that they’re not bad guys 24 hours a day,” says
Michael Davis. “They don’t think that they’re
bad guys, so how could I make a bad guy character feel like he’s
not a bad guy? Consequently, throughout the story, Hertz is always
calling home and talking to his wife as if his job is a Wall
Street broker. He just has to work late. You get this family
man side contrasting with this horrible violent guy.”
“A thriller is only as good as your bad guy,” continues
Davis. “So I didn’t want to play it safe with Hertz.
I needed an actor who could pull if off and became intrigued
with the idea of Paul. The idea grew on me because it’s
against type. Though he’s not physically big as a villain,
mentally he is. It made it more fun that Hertz can represent
everything about him as big: he has a big gun, drives a big car,
has a big belt buckle and he’s also compensating for his
size. You need a great actor to pull off somebody’s that
a little bit more dimensional.”
“Paul usually plays angst-ridden characters and now he
gets to play a straight-forward bad guy, whom he modeled on the
BTK Killer. He’s very funny and creepy as well,” says
producer Susan Montford.
Giamatti,
who had never played a bad guy or fired a gun before, gleefully
reveals why he wanted to do the film. “There’s
a kind of Gestapo scene near the end where I break all of Smith’s
fingers. When I first read the script, I really wanted to do
that scene. It goes on forever and I really break each one of
his fingers nice and slowly. It was a fun scene to do. I try
to kill his spirit. I’m more about killing people’s
souls. I have one great scene where I get to torture Monica Bellucci.
She was great to torture. She’s fantastic and an incredibly
interesting actress.”
“Clive is great at playing damaged sour guys. He makes
a really interesting hero and brings this dark quality to Mr.
Smith. It’s funny because I play my guy almost sort of
cheerful. It’s like a weird role reversal,” says
Giamatti.
Replies
Owen, “Hertz is a really wild character from the
minute the movie starts to the end. He’s the chief antagonist.
The thing that’s great about Paul playing this part is
that the script is full of really wicked humor. And Paul’s
perfect because he can play it completely committed and straight.
He’s really a nasty piece of work, but it’s incredibly
enjoyable watching him go at it.”
“Paul is the perfect villain in this, a role we haven’t
seen him in. He is such a terrific actor that he is able to externalize
the complexes of Hertz without turning him into a caricature
of a villain, which is a tricky task,” adds producer Rick
Benattar.
Adds
Giamatti about his character, “I play an FBI profiler
gone bad who’s a superintuitive genius. The idea was to
have a non-traditional bad guy so we came up with the idea of
making him look like an accountant. To all outward appearances,
Hertz is a bland nobody little guy. Michael wanted to have a
guy who kills people but has a family life back home. I have
sweet conversations with my wife in the midst of incredible violence.
It’s when Hertz shoots someone in the head that he’s
actually kind of happy,” laughs the actor. “It’s
nothing but big, cool scenes of people shooting each other.”
Giamatti
was so enthusiastic about his character’s look,
he entreated his hair stylist to shave the crown of his head,
leaving some long strands to comb over, and he framed his face
with a beard. His stylist topped it off with a ‘greasy’ look,
with a bit of help from Brillcream.
“Paul Giamatti’s like the guy next door. He’s ‘everybody’ and
that’s why everybody loves him. In Shoot ‘Em Up he
saw an opportunity to almost go over the top. He’s the
greatest Bond villain that never was,” says producer Don
Murphy.
“Hertz sees himself as being smarter than anybody else,” says
Giamatti. “I’m the muscle guy who goes out with all
these soldiers and we try to kill people. I take charge all the
time. I do a lot of sitting in the back of a limo on the phone
telling people to kill other people. But for Clive, it’s
been exhausting. He has the lion’s share of all the actual
action.”
“I had to get very fit for this film because it’s
a very physical part,” says Owen. “The whole thing
about the action in this movie is that it’s always got
this momentum where it’s heading forward. It’s never
static. I think what separates it from any other action movie
is its humor. The action has great wit about it. It’s unexpected,
and funny as well as being cool at the same time.”
“I’m having the actors play it as if it’s
very, very real,” says writer/director Michael Davis. I
like to use the word ‘exuberant.’ The movie just
goes for it. So many action films are about boom boom boom and
giant things toppling down, but this is about the individual,
and the intimacy of the action. And the great thing about Shoot ‘Em
Up is we’ve got A-list actors doing an outrageous action
movie and they’re having the time of their lives.”
The actors all relished their experience working with Davis
on the film.
“Michael wrote this ingenious action film,” praises
Clive Owen. “There’s an incredible discipline in
shooting action, but I’d say he is one of the most organized
directors I’ve ever worked with in my whole career. He’s
incredibly clear about what’s required and what he wants
all the way through the day. We did a huge amount of setups and
he’s incredibly precise.”
Monica
Bellucci agrees. “It’s a big pleasure to
work with Michael Davis because he’s so talented. Because
he wrote the screenplay, he knows exactly what he wants. His
vision for the film is fantastic.”
“Michael
had a real kind of eccentric vision for the movie. It’s got a lot of black humor, which is a good thing. It
really doesn’t ever stop moving and is a dynamic movie,” says
Paul Giamatti.
“It seems to me that Michael Davis was born to direct
this film,” adds producer Susan Montford. “When he
wrote it, it was like all the elements of his personality were
coming into play with the various characters – their quirks,
obsessions and loves – all the things that amuse him. So
when it came to directing, he really made it happen and brought
all the characters to life, as they were so much a part of him.”
Davis’ animatics – 15 minutes of hand-drawn animation
he created – were a key element in selling Shoot ‘Em
Up to New Line Cinema and enticing Clive Owen to star. Over a
period of six months, he animated ten of the big action set pieces
of the film by hand, which involved 17,000 drawings. As Davis
says, “It’s like you are watching the actual movie
shot for shot, cut by cut, but it is animated.”
Initially
Davis never dreamed the animatics would be such a great sales
tool. “It just
started as a hobby. I wanted to see what I could do with iMovie
on my Apple. I started goofing around. I had this script I
loved but was having difficulty getting it set up. I was itching
to make a film and the animation sort of satisfied this urge.”
“Once I animated the first sequence – the skydiving
gun fight – I thought it was so cool. It was directing
without a crew, so I decided to animate another scene. In the
back of my mind, I thought if I ever got a chance to make the
movie, the animation would be a great way to show the director
of photography and the editor and everyone else how I wanted
the scenes to work.”
It was only later that he discovered that the animation was
a great sales tool. The vision was so exciting and exacting that
New Line decided to take a chance at letting Davis make the jump
from independent to studio filmmaker.
The animation, along with script, also excited the talent agencies
and several major stars expressed interest in the project. New
Line and Davis both wanted Clive Owen, and the one-two punch
of the script and the animatics led him to come aboard.
The
key role of the baby actually required the involvement of two
sets of twins, one triplet and five replicas. Prior to principal
photography, Toronto-based Eva Mende Gibson received a call
from an agent two weeks before she was deliver twins, one girl
and one boy – Sydney
and Lucas. Would she be interested in participating in a film?
After
her initial surprise, she thought, ‘why not?’ And
so her babies had their first fitting – a sock placed on
their head – at two weeks old. “I think it’s
their 15-minutes of fame,” says Mende Gibson. “It’s
almost like their baby book is being immortalized. We can look
at the DVD when they’re grown up and see what they looked
like as babies, caught in time forever.” The live babies
alternated with each other and the artificial babies.
However, by the end of the eleven-week shoot, her twins had
grown too large, and another baby selected from triplets was
cast for the last few days of the shoot.
“The babies are incredible,” says Clive Owen, who
is a father himself. “Every time you put a live baby into
the situation, it centers everything. It’s an incredibly
smart device in the middle of an action film to have a baby as
being the number one thing that has to be protected. There’s
an instant and instinctive reaction every human being has to
seeing a new baby getting upset or scared or worried or in danger.
And to have an entire film where that baby’s under threat
in the midst of crazy action is incredibly powerful.”
Prosthetics and Animatronics expert Paul Jones and his team
built five other babies, all of which were doubling for Oliver,
the baby in the film. Two of the babies were articulated animatronic
radio-controlled robots and three were non-moving stunt babies.
The heroradio- controlled baby was self-contained, with no batteries
or wires hanging out of it.
“You see this baby kicking, screaming and moving its arms
and head, and can actually pick it up and leave frame,” says
Jones, whose team initially sculpted heads to match photos of
his own baby, as the twins had not yet been born! Once they were
born, he matched their skin tones and hair patterns to his creations. “Some
babies are born with no hair. So interchangeable baby wigs were
made at the very last minute,” smiles Jones. “The
visual effects team, Mr. X, did all the face replacements to
ensure authenticity.”
To
create realistic animatronic babies, Jones researched babies,
videotaping their moves and feeling their skin so as to replicate
it as closely as possible with soft silicone skin. His department
also made a full-size dummy of the mother, who Mr. Smith carries
at the opening of the film. Severed hands and umbilical cords
are but a few of the extras to come from Jones’ busy workroom. “We
ordered five gallons of really nice blood from the Makeup Company
in England,” he smiles. “They make the best blood
for films. We used the ‘nice’ blood on the actors,
and for the other 85 bodies who get shot and maimed, we made
our own blood out of syrup and food coloring.” In fact,
he’s got five different kinds of blood from dried scabs
to fresh, arterial and gloopy blood.
For
a teeth-gritting scene in which Giamatti’s character
breaks Mr. Smith’s fingers, Jones had UK colleagues make
life casts of Owen’s hands prior to his traveling in for
the shoot. After making molds, Jones created artificial silicone
hands for close-up shots where Owen’s hand is in front
of his face, allowing Giamatti to “break” his fingers
one by one. To make this scene work, the camera cut back and
forth from Owen’s real fingers to the artificial ones.
No
action film, especially one as extreme as Shoot ‘Em
Up, would be complete without guns, which constituted a large
part of the shoot. Weapons Specialist Charles Taylor was able
to provide approximately 80 different weapons. “Clive handles
18 different guns when he takes out the bad guys. Hertz is a
little man with a big pistol – 50 caliber Desert Eagle.
Hertz’ gang carries a mixture of standard guns from hand
guns to machine guns. Hammerson and Lone Man use higher end custom-made
sub machine guns and machine guns,” says Taylor, who, before
principal photography, tutored Clive Owen and Paul Giamatti at
an indoor range training facility where they learned basic gun
safety, gun handling on set and advanced tactical weapons training – CQB
(Close Quarters Battle).
“Basically I taught the actors how to handle firearms
close to an assailant; how to engage a target while moving and
advanced weapons tactics because the director, who selected the
guns for each character, wanted Clive Owen to be doing some pretty
spectacular things and be well versed in urban combat,” says
Taylor, whose weapons were all been modified to fire blanks.
He estimates that more than 25,000 rounds of blanks were fired
throughout the shoot.
One
of Taylor’s guns was so technologically advanced that
it could only be fired by the owner’s thumbprint. Thus,
in one wrenching scene, Smith has to sever the hand off a dead
assailant in order to use his thumbprint to fire the pistol.
Comments
Paul Giamatti, “I have to carry a gun called
Desert Eagle which is an Israeli gun that I don’t think
anybody actually would use as a sidearm. I think it’s kind
of useless. It’s a 50 caliber pistol and it’s enormous
and heavy. It looks great but it’s tricky to use because
it’s a giant. Just getting it out of the holster is a whole
thing. I was happier when I had the smaller guns that feel like
a water pistol after using that big thing. They were much easier
to use. I never fired an actual bullet out of this 50 caliber
gun because I think I would have broken my arm!”
“I’ve shot in films before and I’m not uncomfortable
with handling guns, but in this picture I have to handle so many
different types of guns,” says Owen. “It’s
crazy. Smith is always losing his gun and having to pick up another
one. The guys here are experienced and really know their stuff,
so it was just a matter of spending time with them.”
Blasting
guns result in bullet holes, sparks and general mayhem. “Michael
Davis always told me that special effects were one of the stars
of the movie,” says Oscar-winning Special Effects Coordinator
Colin Chilvers. “He wanted it to be very exciting and fast
moving with lots of energy – and big! The bigger the bullet
hits, the more that came out of them, the better it was for the
look of the movie. So we concentrated on doing everything a little
over the top.”
They
worked out that 85 people would be killed in the movie. In
some scenes there were from 150-200 pyrotechnic squibs set
up at one time, requiring multiple retakes and different sizes,
sometimes combining blowing a hole with a spark or adding blood
bags. A squib is a small explosive device which punches out
whatever you put it behind. Chilver’s
challenge was making it look real without it doing the kind
of damage that the real thing would normally do. Actors and
stuntmen are protected by a metal plate placed behind the device.
The magic of CGI adds hundreds more bullet hits.
“I think we spent most of my expendable budget on squibs,” says
Chilvers, who estimates that 6,000 squibs were used throughout
the shoot along with 15 gallons of blood. “I think we’ve
used more blood on this movie than I’ve used on most of
the other movies I’ve done put together!”
At
the outset of crewing Shoot ‘Em Up, producer Susan
Montford said to Michael Davis, “Since you are talking
about doing an American John Woo film, why not get the cinematographer
from Hong Kong who knows how to best do that?” And shortly
thereafter, Peter Pau came aboard.
What
intrigued Pau was Clive Owen’s character and the
fast pace. “The down-to-earth guy who is warm hearted but
with a cold face allied to the fantastic fast pace of the picture
was what interested me,” says the Oscar-winning cinematographer,
who averaged between 35 to 55 set-ups a day, shooting with two
full-time cameras.
“I
could not have made this movie without Peter Pau,” says
Davis. “This movie requires lots of setups and he’s
fast as lightning. But he also adds elegance and extra lyrical
moves to my action dance. He also helped me with the red/green
color palette. For example, in Smith’s crib, he’s
added florescent lights that go green; and instead of making
nighttime blue, we’re going with a yellowish-green from
the sodium vapor lights that already exist.”
“Peter prelights with a very distinct color palette so
hopefully there will be a greater unity to the movie because
of the strong control of color that Peter has brought to it,” adds
Davis
“Michael already had the color palette in mind,” says
Pau. “We desaturated in blue but saturated in green, yellow,
orange and red so we have a warmer color over all, and a little
cold color too. But primarily Shoot ‘Em Up is a very high
energy film. To create a sense of speed, we tried not to slow
down, even for the dramatic sequences – a new style of
film that Michael and I are trying to create.”
Pau’s
team pre-rigged 70 to 80% of the lighting, which was operated
by a remote control system, allowing lamps to be rapidly turned
on and off, facilitating the fast nature of the shoot.
The
look of Shoot ‘Em Up was
also forged early on during an initial meeting between Michael
Davis and Production Designer Gary Frutkoff, who came to the
meeting with a slide show he had assembled from various photo
blogs of abandoned urban sites in Toronto and Montreal. Much
of the visual lexicon they would share throughout the remaining
months evolved from those images.
“Michael conveyed his idea of looking at the story as
one big action sequence, one big chase….one big gun fight,” says
Frutkoff, who set out to design the sets with that in mind. Davis
wanted to portray Smith’s world to be a unifying vision
throughout the story.
Sets
and locations would be designed and chosen to help portray
this world – its architecture developed to support the
action that would continually accelerate through the story. Their
collaboration would also include details of each character without
giving away too much. Davis wanted to keep a lot of the characters’ background
mysterious – his belief being that it would keep the audience
guessing, not being too obvious or “on the mark.” Davis
also wanted a sense of humor sprinkled throughout – another
important element of this universe.
“The film is an urban, distressed realism – but
pushed into a heightened, exaggerated style that could support
the heightened action,” says Frutkoff. “We’re
trying to define Smith as a character. This is a man who’s
emotionally wounded but can rise to an occasion with heroic efforts
and succeed. But we’re also trying to slowly unpeel the
mystery of this man. He’s a genius, a mythical character
like James Bond, who happens to operate in a much different socio-economic
world. His environment speaks a lot of what’s going on
in his head. We’re going for a look of urban distress,
which is juxtaposed by an underlying humor.
“Smith’s world is made out of stuff he’s collected
from the streets – metals, woods, strings, cords and wires.
DQ’s domain is more sensual, sophisticated and colorful,” says
the production designer, who worked from a color palette of red,
green and gold. “We were always trying to take the sets
and push them – without letting them get distracting.” Mr.
Smith’s world is not glamorous, so he was set up as a downtrodden
character living in an abandoned, neglected world – a world
he’s adopted, but also a world he has impressed with his
personality and talents.
“We felt that Gary Frutkoff, who had worked on Steven
Soderbergh’s The Limey and Out of Sight, would bring a
gritty understanding of the type of environment the characters
in the film would inhabit,” says producer Don Murphy.
“As well as trying to maintain the aesthetic, we had to
design for repetitive action,” adds Frutfkoff. “Things
had to be designed to blow up, and then be put back together
as quickly as possible. Part of every set had to be designed
for sliding, jumping, and crashing repeatedly. Keeping track
of logistics was a full-time occupation.”
Likewise,
the wardrobe department had to have multiples such as Clive
Owen’s 14 pairs of jeans, 14 sweaters and six
leather coats. “Although Clive wears the same outfit throughout
the film, the same costume was required for photo double, stunt
double and stand-in – that’s four costumes in one
day,” says Costume Designer Denise Cronenberg. “Furthermore,
his clothes go through different stages of breakdown, some with
bullet holes. As he lives on the streets, Mr. Smith gets gradually
grubbier. Shoot outs are a grubby business. Clive has one other
costume change at the end of the movie.”
The
Lone Man’s 16 men all dressed alike in gray suits,
white shirts, black ties and trench coats. Cronenberg had 20
grey suits, 20 ties and 20 trench coats all shipped in from across
Canada by a Toronto high-end retailer. For Hertz’s men,
she purchased 80 black leather jackets in different styles. “The
hit men all wear black outfits and some sported black sunglasses,” says
the designer. “Monica’s character is a hooker and
the only woman in the movie. I wanted her to look like a hooker
but also have class.” The actress wore a Fendi chinchilla
fuchsia-purple-pink blend shrug, a black leather slitted skirt
and Dupioni red silk corset reflecting the color palette. In
the brothel she was draped in a sexy dark emerald green outfit,
a copy of a 1930’s robe. At the end of the movie, she’s
in a pink Dairy Queen outfit. Paul Giamatti liked his brown suit
paired with a purple shirt. “I wanted to give him some
sort of edge.”
High
fashion names whose designs appear in the film range from Giorgio
Armani, Fendi, Christian Louboutin (signature red soles) to
lingerie from UK’s
Agent Provocateur and leather gear from Roots.
Among
Mr. Smith’s adventures is a shoot-out skydiving
sequence which Michael Davis is hoping will be one of the greatest
gun fights in cinema history. It’s certainly one of the
most elaborate scenes in the movie. Because the animation had
very distinct choreography. Davis felt the only proper way to
do it was against green screen as Smith does barrel rolls, flips
and twists around and turns upside down as he fires. It took
more than a week of shooting in front of a green screen – more
than any other days allocated to action scenes – to complete
the meticulous sequences, following Davis’ storyboard shot
by shot. “I’m hoping it will be one of the freshest
gun fights in recent action film history,” says the enthusiastic
director.
To
choreograph these multiple movements, Clive Owen was attached
to a various rigs with pulleys which effectively manipulated
him like a puppet while the camera-mounted crane snaked out to
give the illusion of him whizzing by as wind machines ruffled
his hair and clothes. The green-garbed stunt riggers propelled
Owen, who was rotated on a green pillar or gracefully swung through
the air, turning somersaults, diving and turning upside-down,
while simultaneously firing a gun in a sort of aerial ballet.
Other actors also flew through the air, all orchestrated by the
Director of Photography and Director. Stuntmen took over where
the actors left off.
For this sequence, Second Unit Director Eddie Perez (Blade:
Trinity) contracted the Cirque du Soleil to design the spreader
bar which supports the body and incorporates a pulley system
to allow the body to twist, turn and move freely without major
assistance. Perez designed a harness to fit Owen and his stunt
double, as they are a little big bigger than Cirque performers.
“Eddie
Perez is one of the great unsung action specialists,” says
Don Murphy. “He knows two things: how to get a lot of kinetic
motion and how to make sure everyone stays safe. And those are
the two things you want for a movie like this.”
Owen
spent several days in preproduction working with the wires
for the sky diving. “He’s such a natural at it, he
looked like he’s in the Cirque du Soleil,” comments
Michael Davis. “He’s truly athletically gifted.”
Although
the cast and crew saw only green walls and stunt riggers looking
like aliens dressed from head to toe in digital green to match,
with only holes for their eyes, thanks to CGI generated by
Toronto-based visual effects studio, Mr. X Inc., the audience
will see three different types of sky behind these stunning
sequences. “We
will also have full CG characters creating moves that would be
impossible on wires,” says Mr. X Inc.’s Brendon Taylor.
“Initially the audience will be skimming the earth at
40,000 feet. They’ll see what you’d see out of a
plane flying that high – layers of cloud lit by golden
sunlight,” says Visual Effects Supervisor Edward Irastorza. “Smith
falls down to a bank of billowing clouds as the paratroopers
jump out of the plane after him.”
The second part of the fight takes place inside the cloud bank
with wispy clouds drifting by as Smith shoots it out with the
paratroopers. The top layer of clouds is lit by the sun; the
layer below is shrouded in grey.
The third segment shows Smith breaking through the clouds above
a city where he has the final battle with his pursuers.
Director
of Photography Peter Pau, who was inspired by an eloquent sky
in King Kong, liked the idea of juxtaposing the beauty of the
sky with the violence and death that’s happening within
it.
Additional
stunts include a head-on car crash in which Owen’s
character flies from one vehicle to the other, shooting out one
windshield and smashing through another to land inside a van
where he shoots eight bad-guy occupants. The car crash was for
real. The two vehicles sped towards each other at 25 miles per
hour, totaling 50 mph on impact. All the safety precautions paid
off. The helmeted and padded stuntmen, who had been firmly strapped
into their vehicles, walked away, unscathed. Other parts of this
stunt were filmed against a green screen in which a stuntman
flies on a wire from one car to the other. In another car chase
sequence, Mr. Smith leaps from a bridge and crashes through a
sun roof. For this sequence, Owen’s stunt double traveled
by descender cable, dropping through a specially designed oversized
sun roof.
Another
mammoth shootout had Owen rappelling down four stories through
the stairwell while firing a machine gun and being fired upon
by Hertz’ army of
assailants. At least 80 different stunt people were used during
the course of making the film.
Visual
effects not only create the environments added to the backgrounds,
but are also used to create digital face replacement of the
live baby on to the animatronic babies; and transplanting Owen’s face onto the stuntman’s, among other artistic
achievements. In addition, A CG car was created for the car flip,
a CG airplane for the sky dive and a CG scalpel that slices through
Smith’s hand in a fight scene between him and Hertz.
Although
Shoot ‘Em Up was
influenced by John Woo, writer/director Davis has pushed the
genre beyond the envelope with his original and outrageous
exploits, certain to titillate even the most jaded moviegoers.
“A lot of of action movies have four action set pieces
with 20 minutes of dialogue in between. This movie really moves.
It’s got 11 action sequences and in between them, the dialogue
scenes are also going to feel like they’re on the run.
It’s Run Lola Run with a gun, which I love because it’s
a love song to cinema about motion graphics,” says Davis,
who followed his animatic shot-by-shot.
Smiles
Monica Bellucci, “Mr. Smith is like a trash James
Bond and I’m like a strange James Bond girl. It’s
going to be a really cool and sexy film.”
Michael
Davis states, “The point of the movie is to have
great entertainment. I believe that any movie is creating its
own environment, its own world, its own rules. And as long as
you stay true to that, I think people will be emotionally satisfied.
I’m going for the hard-core action fans that just love
to see the big action dance. The coolest thing is basically seeing
Clive Owen hold a gun. He just rocks as an action hero.” He
adds with a grin, “When I was a kid, I wanted to be James
Bond…now I want to be Clive Owen!”
“Shoot ‘Em Up will serve up all the action the audience
is expecting, but hopefully all the dark humor of it and the
interesting more quirky characters will make it a different kind
of action movie to see,” says Paul Giamatti.
Adds
Owen, “I can absolutely guarantee that Shoot ‘Em
Up will be unlike anything anybody’s ever seen before.
For people who love action, it really delivers.”
Producer
Don Murphy sums it all up – “Men will love
the action, they will want to be Clive and fantasize about Monica.
Women will love Clive and Paul and find Clive and Monica’s
relationship sexy. Cinephiles will love everything!”ed)
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